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Following the publication of this story, the official EA Twitter account teased that the Dead Space franchise may also be involved in the rumored mash-up.
“Zombies on Tau Volantis!” reads a tweet from the Diablo 3 Gold Kaufen company. An image (below) was also provided, with the suggestion that more information will be shared at E3 next month.
The original story follows below
Today on Twitter and Facebook, Electronic Arts teased a new project called “Grass Effect.”
Based on an image posted to the social channels, this project will be a mash-up of the company’s Mass Effect and Plants vs. Zombies franchises.
On Facebook, the image is captioned: “Plants vs. … Reapers?” with a hashtag suggesting the game will be discussed in greater detail at next month’s Electronic Entertainment Expo.
EA’s E3 2013 briefing takes place Monday, June 10, at 1 p.m. PDT. The company plans to use the event to show off its suite of next-generation games like Battlefield 4, Need for Speed: Rivals, and EA Sports titles.
EA will also give a “first look” at its plans for new Star Wars games during the presentation. The company previously suggested that it may be working on an all-new Star Wars Battlefront game.
In addition to Halo 5, Halo 6, and the new Halo TV series, it appears Microsoft is working on yet another project in the science-fiction series.
A listing for “Bootcamp” appeared on the Korean Game Rating Board today (via GameFront) with Halo 3 mentioned in its product description, suggesting the project could be the long-rumored Halo 3 PC port.
A Microsoft spokesperson confirmed with GameSpot that Bootcamp is something unrelated to the company’s other Halo Wow Gold endeavors, but wouldn’t go into further detail.
“What’s Bootcamp? It is not related to our Xbox One efforts, or the Reclaimer Saga, but rather a project we’re very enthusiastic about and will have more to say about in the near future,” the company said.
As GameFront points out, Bootcamp is referenced in the title of Brian Reed’s novel Halo: Fall of Reach: Boot Camp.
One Electronic Arts developer has taken to Twitter to sound off Diablo 3 Gold Kaufen on the struggling Wii U. As spotted by IGN, EA senior software engineer and architect Bob Summerwill did not hold back when expressing his feelings for the platform.
“The Wii U is crap,” Summerwill said, before deleting that tweet and all others. “Less powerful than an Xbox 360. Poor online/store. Weird tablet. Nintendo are walking dead at this point.”
“Sony, MS, Apple, Google all following the same playbook,” he added. “Standard, powerful, hardware, with focus on software and services.”
Summerwill suggested that Nintendo should have exited the hardware business and instead shopped around its major titles to Microsoft and Sony.
“Nintendo are still operating like it’s 1990,” he said. “They should have ‘done a Sega’ and offered Mario/Zelda as PS4/Durango exclusives. Instead they make this awful console. Just stop it! Just make great games!”
Summerwill has worked at EA in a number of technical roles since 1999.
His comments came a day after EA confirmed that after releasing four games for Wii U, the publisher has no new titles in development for the system. By comparison EA supported the original Wii throughout its lifespan with 78 total games.
Warner Bros. has acquired the rights to make a film based on Wow Gold Dungeons & Dragons, Hollywood news site Deadline reports. The project will reportedly use a script–called Chainmail–penned by Wrath Of The Titans and Red Riding Hood writer David Leslie Johnson.
The studio’s ambition is to use the film to reboot the franchise for a new generation of viewers, Deadline claims. It will be the latest high-profile fantasy production at Warner Bros., following Game Of Thrones and Peter Jackson’s The Hobbit.
The Dungeons & Dragons film will be produced by Roy Lee (The Departed, The Lego Movie). Courtney Solomon, who directed the 2000 film Dungeons & Dragons, is also on board to produce. That movie starred Jeremy Irons (The Lion King, Die Hard With A Vengeance) and reportedly could have fared better.
No casting details or a release window have been revealed.
Capcom will release its ’90s arcade Dungeons & Dragons titles Tower of Doom and Shadow Over Mystara on Xbox Live, PlayStation Network, PC, and Wii U this summer as part of the $15 Chronicles of Mystara Collection.
Wing Commander creator Chris Roberts’ upcoming space simulator Wow Gold Star Citizen today reached $9 million in crowd-funding, up from $8 million in the middle of February.
The game’s Kickstarter campaign closed with $2,134,374, while funds through the Roberts Space Industries website stand at $6,885,668 million and climbing.
The funding milestone for Star Citizen comes a week after developer Cloud Imperium Games announced it would expand its network of studios and open an office in Santa Monica, California.
Star Citizen has been in development at Cloud Imperium Games for more than a year. The game itself includes a “sophisticated storyline” that is set in a persistent online universe. According to Roberts, it will fuse elements of his previous games, Wing Commander and Freelancer, and support for the virtual reality headset Oculus Rift is planned.
Much like Guild Wars II, Star Citizen will be available through a one-time purchase, but will not require a subscription. Players can also purchase virtual items with real-world money to customize their ships.
Gears of War and Unreal Engine studio Epic Games will move forward Wow Gold without its top marketing person. Kendall Boyd has left the company after three years and will take on a similar role at Microsoft, where he will head up marketing efforts for the Halo brand.
“We can confirm that Kendall Boyd has joined Microsoft Studios as Director of Halo Global Marketing,” A Microsoft spokesperson told Games Industry International. “We’re thrilled to welcome him into the Halo fold, but have no other details to share at this time.”
Boyd’s exact title at Epic Games was director of marketing for worldwide studios. In the role, he oversaw the marketing of top-line franchises like Infinity Blade and Gears of War, as well as the Unreal Engine. Boyd was also responsible for establishing and maintaining marketing relationships with clients like Microsoft, Electronic Arts, and Apple.
An Epic Games representative acknowledged Boyd’s departure in a statement to Games Industry International, but did not detail its plans for the position moving forward.
Numerous high-profile personnel have left Epic Games in the past year, including design director Cliff Bleszinski, president Mike Capps, Gears of War executive producer Rod Fergusson, and People Can Fly co-owner and creative director Adrian Chmielarz.
Chinese Internet company revealed last month that it paid $330 million for 40 percent ownership of Epic Games and had appointed to representatives to the company’s board.